The outdoor areas are always so fun to look at and character and enemy designs are very expressive. The art style used here is brimming with color and personality that just fills the screen with so much energy. On the visual front, One Piece Odyssey looks great. I can easily see this being a newcomer’s entryway into the franchise and for that, One Piece Odyssey deserves massive props. ILCA does a good enough job at introducing each one’s quirks and unique abilities which is especially needed given that not all players will be long-time One Piece fans. The straw hat crew’s constant banter and social interactions with each other are enjoyable enough to have me wanting more. From what I played so far, there’s a lot to like in One Piece Odyssey, but there’s also so much more that has yet to be seen. The demo build that was given only allowed three hours which is essentially just enough to get familiar with the core gameplay systems. In earlier preview videos, ILCA has been very vocal about shaking up the formula and making sure that the 40-60 hour runtime of One Piece Odyssey will be filled with engaging gameplay and interesting story beats. The RPG genre is something that has been played out far too many times. We sat down with the latest demo build to see what it’s like. Developer, I Love Computer Art (ILCA) has been building this up to be the ultimate One Piece experience for newcomers and series veterans. In celebration of the anime’s 25th anniversary, Bandai Namco presents One Piece Odyssey, a JRPG that enables you to adventure with the beloved straw hat crew.
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